US Mobile Market Watch
September 20, 2010
WRITTEN BY
September 20, 2010
Lyra Galvante
Apps and Stores
It is estimated that by 2014, half of Americans’ web browsing will be done on mobile devices. With the onslaught of app stores including Blackberry App World, Android Market, Windows Marketplace for Mobile, App Store for Symbian, Palm App Store, and, of course, Apple’s App store, it doesn’t look like the app is going anywhere anytime soon. Apple is all about mobile apps, and Google is all about Mobile web. How the system will evolve, whether apps or web will be the chosen mobile solution is still debatable but it is a big possibility that both platforms will co-exist.
For the mobile apps space, it is predicted that there will be continuous surge in the number of apps available, with Apple’s App Store remaining to be the healthiest app economy in terms of downloads. It will undoubtedly remain a leading marketplace in terms of quality, but other metrics will have a hard time competing with Android and its growth surges. The iPhone will continue to be the leading app platform, with a database of over 125,000 applications offering niche and localized content. Other platforms are still playing catch-up, with Android being the fastest gainer among them. It is expected that with over 30,000 applications now available, over 800 million Android applications will be downloaded in 2010. (http://www.mobilemarketingwatch.com/abi-research-publishes-five-year-mobile-app-forecast-predicts-apple-to-reign-supreme-8283/) — 080510
Revenues from mobile app sales, however, are expected to decline by 2012, as competition has led to downward pressure on application prices and a greater proportion of “must-have” applications will begin to have free or advertising-supported substitutes. Most mobile application revenue is made at the time of purchase, but it is expected that in-app billing will increase in use, enabling incremental revenues.
Devices and Platforms
Smartphones will beat plain feature phones in the U.S. market by next year, and Android handsets are the fastest-growing among them. Phones that allow users to access the web and email, run thousands of apps, and share text and picture messages made up 25% of the U.S. mobile market in the second quarter of 2010, up from 16% the same quarter a year earlier. Smartphones’ trajectory means they will overtake feature phones in the United States by the end of 2011. (http://www.mobilemarketingwatch.com/android-smartphones-invading-with-a-vengeance-nielsen-8256/) — 080510
Meanwhile, the Android operating system has shown the most significant expansion in market share among current subscribers. In the past six months alone, the Google OS grew to 27% from 6% of newly-acquired smartphones (Motorola Droid, HTC Incredible, and HTC EVO). In the same period, the iPhone’s share of new smartphones declined to 23% from 34%, though the iPhone still makes up 28% of U.S. smartphone subscribers, compared to Android’s 13%.
However, iPhone fans remain loyal as ever. Of current iPhone owners, 89 % want their next mobile to also be an Apple phone, and only 6% of them are looking at Androids. Apple entices current Android owners too, with a fifth of them considering switching to an iPhone, though 71% plan to stick with Android. For BlackBerry, only 42% of current owners plan to stick with Research In Motion’s phones, while 21% are eyeing Android and 21%, the iPhone.
The State of Mobile Apps
About 6.4 billion (free, paid, and ad-supported) application downloads were made globally in 2009 alone from native and third-party application stores, generating revenues of $4.5 billion in the same year. Apple, with 2.5 billion downloads, dominated the applications market in 2009. However, new players like Google, Nokia, and RIM are rapidly entering the applications market space, as the increasing uptake and usability of smartphone devices further boosts the mobile applications market. According to estimates, the global mobile applications market is expected to be worth $25.0 billion in 2015, growing at a CAGR of 29.6% from 2010 to 2015.
Be that as it may, the work done on a desktop is still a lot different than work done on a smartphone. The mobile application market definitely has tremendous room to grow, especially with the arrival of the iPad, which takes the mobile app paradigm and slaps it onto a bigger, tablet device. The enterprise application market is also another attractive mobile data solution that has a huge growth potential. By marrying easy-to-use products with continuous innovation, low cost delivery and rapid implementation, vendors can provide better customer service to the enterprise segment.
The success of Apple’s App Store has not only established the salability of mobile applications, but has also shown that the most excellent applications offer the potential to generate large amount of revenues. Several telecom giants have thus begun providing dedicated application stores for their users, so much so that more than 2 million applications are currently available for communications, games, multimedia, productivity, travel, and utility purposes.
Based on a Q1 2010 research, the top 10 consumer mobile applications in 2012 are: Money transfer, Location-Based Services, Mobile Search, Mobile Browsing, Mobile Health Monitoring, Mobile Payment, Near Field Communication Services, Mobile Advertising, Mobile Instant Messaging and Mobile Music. (http://www.gartner.com/it/page.jsp?id=1230413)
To effectively monetize the significant app momentum, creative strategies are needed to attract new consumers and different business models will be required to make the ecosystem viable. Mobile players need to enhance discovery, improve user experience, drop price barriers, increase developer revenue share and focus on building loyal and vibrant communities which creates an audience for selling/ up-selling/ cross-selling virtual, digital, and even physical goods. It should also be considered that the cost of rolling out an app across multiple devices around the world can increase exponentially. As such, the browser provides the prospect of being the great unifier so developers can design once and run everywhere. If an overall strategy is executed well, the volume of app downloads can make up for the smaller per unit revenues.
US MOBILE MARKET WATCH
Apps and Stores
It is estimated that by 2014, half of Americans’ web browsing will be done on mobile devices. With the onslaught of app stores including Blackberry App World, Android Market, Windows Marketplace for Mobile, App Store for Symbian, Palm App Store, and, of course, Apple’s App store, it doesn’t look like the app is going anywhere anytime soon. Apple is all about mobile apps, and Google is all about Mobile web. How the system will evolve, whether apps or web will be the chosen mobile solution is still debatable but it is a big possibility that both platforms will co-exist.
For the mobile apps space, it is predicted that there will be continuous surge in the number of apps available, with Apple’s App Store remaining to be the healthiest app economy in terms of downloads. It will undoubtedly remain a leading marketplace in terms of quality, but other metrics will have a hard time competing with Android and its growth surges. The iPhone will continue to be the leading app platform, with a database of over 125,000 applications offering niche and localized content. Other platforms are still playing catch-up, with Android being the fastest gainer among them. It is expected that with over 30,000 applications now available, over 800 million Android applications will be downloaded in 2010. (http://www.mobilemarketingwatch.com/abi-research-publishes-five-year-mobile-app-forecast-predicts-apple-to-reign-supreme-8283/) — 080510
Revenues from mobile app sales, however, are expected to decline by 2012, as competition has led to downward pressure on application prices and a greater proportion of “must-have” applications will begin to have free or advertising-supported substitutes. Most mobile application revenue is made at the time of purchase, but it is expected that in-app billing will increase in use, enabling incremental revenues.
Devices and Platforms
Smartphones will beat plain feature phones in the U.S. market by next year, and Android handsets are the fastest-growing among them. Phones that allow users to access the web and email, run thousands of apps, and share text and picture messages made up 25% of the U.S. mobile market in the second quarter of 2010, up from 16% the same quarter a year earlier. Smartphones’ trajectory means they will overtake feature phones in the United States by the end of 2011. (http://www.mobilemarketingwatch.com/android-smartphones-invading-with-a-vengeance-nielsen-8256/) — 080510
Meanwhile, the Android operating system has shown the most significant expansion in market share among current subscribers. In the past six months alone, the Google OS grew to 27% from 6% of newly-acquired smartphones (Motorola Droid, HTC Incredible, and HTC EVO). In the same period, the iPhone’s share of new smartphones declined to 23% from 34%, though the iPhone still makes up 28% of U.S. smartphone subscribers, compared to Android’s 13%.
However, iPhone fans remain loyal as ever. Of current iPhone owners, 89 % want their next mobile to also be an Apple phone, and only 6% of them are looking at Androids. Apple entices current Android owners too, with a fifth of them considering switching to an iPhone, though 71% plan to stick with Android. For BlackBerry, only 42% of current owners plan to stick with Research In Motion’s phones, while 21% are eyeing Android and 21%, the iPhone.
The State of Mobile Apps
About 6.4 billion (free, paid, and ad-supported) application downloads were made globally in 2009 alone from native and third-party application stores, generating revenues of $4.5 billion in the same year. Apple, with 2.5 billion downloads, dominated the applications market in 2009. However, new players like Google, Nokia, and RIM are rapidly entering the applications market space, as the increasing uptake and usability of smartphone devices further boosts the mobile applications market. According to estimates, the global mobile applications market is expected to be worth $25.0 billion in 2015, growing at a CAGR of 29.6% from 2010 to 2015.
Be that as it may, the work done on a desktop is still a lot different than work done on a smartphone. The mobile application market definitely has tremendous room to grow, especially with the arrival of the iPad, which takes the mobile app paradigm and slaps it onto a bigger, tablet device. The enterprise application market is also another attractive mobile data solution that has a huge growth potential. By marrying easy-to-use products with continuous innovation, low cost delivery and rapid implementation, vendors can provide better customer service to the enterprise segment.
The success of Apple’s App Store has not only established the salability of mobile applications, but has also shown that the most excellent applications offer the potential to generate large amount of revenues. Several telecom giants have thus begun providing dedicated application stores for their users, so much so that more than 2 million applications are currently available for communications, games, multimedia, productivity, travel, and utility purposes.
Based on a Q1 2010 research, the top 10 consumer mobile applications in 2012 are: Money transfer, Location-Based Services, Mobile Search, Mobile Browsing, Mobile Health Monitoring, Mobile Payment, Near Field Communication Services, Mobile Advertising, Mobile Instant Messaging and Mobile Music. (http://www.gartner.com/it/page.jsp?id=1230413)
To effectively monetize the significant app momentum, creative strategies are needed to attract new consumers and different business models will be required to make the ecosystem viable. Mobile players need to enhance discovery, improve user experience, drop price barriers, increase developer revenue share and focus on building loyal and vibrant communities which creates an audience for selling/ up-selling/ cross-selling virtual, digital, and even physical goods. It should also be considered that the cost of rolling out an app across multiple devices around the world can increase exponentially. As such, the browser provides the prospect of being the great unifier so developers can design once and run everywhere. If an overall strategy is executed well, the volume of app downloads can make up for the smaller per unit revenues.
Collaborate with us
Ready to discuss your project? Please fill out the basics in the form below to get in touch with us. We would love to hear from you! If you don’t like filling out forms just send an email to info@isbx.com to start discussing your project with our team!